package game.players.cpu.teammate;

import game.players.SoccerPlayer;

public class WithoutBallLeftMovingCPUMate extends WithoutBallAbstractMovingCPUMate {

	public WithoutBallLeftMovingCPUMate(SoccerPlayer player, double x, double y) {
		super(player, x, y);
		this.getPlayer().setLeftAnimationWithSpeed(0.1);
	}

	@Override
	public boolean isRight() {
		return false;
	}

}
